The question is the same; the feedback changes
The publisher describes the two stages as presentations of the same Noillirk game. They share the Daily prompts, answer board, 30-second limit and points. Switching scenery is not a way to turn a rare answer into a high-scoring one.
This site initially opens Tabletop unless its address selects Sky climb. That is the portal's starting choice, not a promise about the default on every original-game page. Use the named stage links above the player to make your own choice.
Tabletop makes the crowd visible
On Tabletop, the answer tiles and figurines show the idea behind the scoring. After a response, the top five appear on the board and your figurine moves to its answer. People joining your home tile provide the running visual reward.
The documented conversion is one person for each complete 25 points in that round. A 150-point round therefore brings six people. Tabletop advances after its reveal; tapping the table or the skip control can hurry that animation.
Sky climb gives you a pause after each answer
Sky climb replaces the crowd scene with a krill suspended from balloons. Points increase altitude and the background changes along the route. The published reference points are 100 points reaching 30 metres and a perfect 2,500-point Daily reaching 14 kilometres.
Do not divide points by metres to invent a constant conversion rate: those benchmarks do not describe a linear scale. In a controlled desktop-browser check, answering Kermit to a Muppet prompt showed 100 points and four people in Tabletop, and 100 points with 30 metres in Sky climb. This was one observed round, not a prediction of future Daily questions or a physical-phone test. After a climb, the result waits for NEXT or Enter. Choose this stage if you want a deliberate pause to read each result.
Compare like with like
Tabletop presents the number of people attracted, while Sky climb presents height. A metres figure and a people figure are different displays, so neither alone proves that one stage is easier.
The publisher says Tabletop challenges compare people pulled, with points breaking ties; Sky climb challenges compare height. When discussing a run with a friend, name the stage and session as well as the final number. That makes the comparison understandable without treating different units as interchangeable.
Switch at a comfortable stopping point
The outer selector on this site reopens the game window. Once you have entered the player, a confirmation helps prevent an accidental switch; Keep playing leaves the current window alone. It does not check whether a save has completed.
The original documents describe Daily continuity between its own stage pages in one browser. That does not establish identical storage behavior inside every embedded browser context. Finish a run before experimenting with stage changes, and avoid clearing site data as a first troubleshooting step.
Sources & scope
- Noillirk: stages and reveal controls
- Noillirk: crowd and height scoring
- Sky Climb: official stage description
- Noillirk: browser storage information
Publisher rules and browser behavior can change. This independent guide does not imply access to the original game’s backend or your saved progress.
Try a round
Choose your stage. Opening the player starts a game window in this tab.